Hosted by the world-renown Texas Medical Center’s TMC Innovation Institute in July, 2019, the Healthcare Games Showdown™ involves college students creating video games for healthcare, followed by a review by potential employers — all livestreamed! Learn more
Karen Y. Snyder (KYS Realm), MFA, Digital Media Executive, Producer, Professor & Consultant. Karen offers over 15 years of experience in developing and creating multi-media projects that include live events. She has cultivated hundreds of successful digital media stories and marketing campaigns. As a full-motion video game producer, she created the world's first FMV Match-3 title. In 2017, she researched and developed an economic impact report on the video game industry for the Houston area. She is an Adjunct Professor of Digital Media at the University of Houston.
Jon is an experienced creative marketing solution executive and broadcast program producer. He has over 20 years experience in broadcast production and he is a Tribeca Film Festival award-winner. His background in development includes being the Founder of Recovery Network, an interactive patient education at the bedside through mobile app.
Michelle Fitzgerald is a triple National Daytime Emmy Award winning and five time Emmy Award nominated Producer with over 25+ years of experience in the Film & Television industry. She has extensive experience in all facets of development, programming, production, and distribution. Michelle has excelled as a producer and casting director on both cable, national, and international television series, films, commercials, and industrial series.
Co-Founding Member of Entertainment Cowboy; an entertainment company specializing in business development, pre-production, production management, and distribution for media projects. Experienced manager with skills in operations, finance, and corporate management. Worked as a business manager for entertainers in Los Angeles, Mexico City, Nashville, and Miami appearing on ABC, BBC, Telemundo, CBS, Discovery Channel, Travel Channel, and feature films. Former Adjunct Professor of Business at Lone Star College in the Houston area.
A Lead Video Game Artist at Team Grey Box at Six Foot, Bellinger brings 20 years of visual communication experience to students that he teaches as an adjunct at the Art Institute of Houston.
Robert Denton Bryant has worked in Hollywood in marketing and production, and in video games as a publisher and a developer. He has been Executive Producer on dozens of games on platforms ranging from CD-ROMs to the iPad, including the bestselling World Championship Poker and Pinball Hall of Fame console franchises. He is the co-author (with Charles P. Schultz) of Game Testing All-In-One and (with Keith Giglio) of Slay the Dragon! Writing Great Video Games. He has lectured in the US and Europe on game writing, and is currently Director of Video Game Development at St. Edward’s University in Austin, Texas.
Executive Director for the Immersive Technology Conference in Houston, TX, William is also the co-organize the Houston VR Meetup Group. He has worked as both a freelance and professional IT service provider since 2010, and he writes programs and tinker with game development in his spare time.
A Visiting Professor at SMU Guildhall, Kim is faced on Serious Games, DigitalHealth and VR/AR development. Kim has a track record in both games and healthcare and she is finished a biodesign fellowship at Texas Medical Center where she looked for ways to improve healthcare through technology.
Design Director at OtherSide Entertainment, Chase is a design leader with over 12 years experience making high quality interactive experiences for a variety of audiences. He offers experience building products and product vision, leading teams and mentoring. During his career he has enjoyed working with and learning from industry leaders at studios including: Atlassian, Disney, Microsoft EA, THQ, Ubisoft and Take-Two Interactive.
Gaming Activity Coordinator at Texas Children’s Hospital, with a degree in Game Art and Design, Marty has turned his background and passion for games into a career to help sick children have fun. He has experience mentoring art students and has made art for Mobile and Indie games, as well as experience playtesting and focus testing for various projects and games.
Chief Innovation Officer at ChaiOne, Modad leads the Houston chapter of the VR / AR Association. He is also the founder of Omniverse VR, an entertainment provider.
The Director of Immersive Art, Muniz is passionate about photorealism, level design, lighting for game development and arch/product visual design. She has mentored numerous 3D and animation students in the region and is an advocate for artists rights.
An Instructor at the Houston Community College, Khoung teaches 3D modeling, animation, and texturing for 3D Studio Max; storyboarding; Adobe Photoshop; GameMaker; Source SDK; Unity3D; Unreal Development Kit. His objective is to design and develop video games for the joy of gamers and players from casuals to hardcore to training
A game designer for over 20 years, Chip has worked with companies such as Ubisoft, Sony Interactive, LucasArts, Sixense, Crystal Dynamics, EA, and OtherSide Entertainment. His work can be found in games such as "Star Wars - Galaxy of Heroes" (senior designer), "Rise of the Tomb Raider", and "Portal 2".
Founder of The Innovative Performance Institute, a leader in the esports industry in training, educationand research, setting the standard for digital sports. Our mission is to provide the most competitive and comprehensive performance program inesports while promoting health and wellness to millions of kids worldwide.
Co-founder and CEO of Revelation Interactive; IGDA Houston Chapter President; Unity Engine Meetup founder; mentioned as 1 of the top 10 African American game developers by Black Enterprise.
James has been developing video games for 20 years, and has worked with companies such as Atari/Legend Entertainment, NCsoft, Vigil Games, Portalarium, and numerous other startups and indie developers. James got his start in game development as a senior or lead designer on such games as the Wheel of Time, Unreal 2, and Tabula Rasa. Since 2013 James has served as the Studio Director for the independent studio Kingdom Games, producing several titles for PC and Playstation 4.
As the founder and CEO of Z3VR, Josh works with academic partners to develop evidence-based and user-friendly digital treatments for chronic diseases. He also co-leads HoustonVR, a community of practice that works with organizations like Station Houston to connect startup founders, corporations, academics, and government leaders with the shared goal of turning Houston into an international hub for immersive technology.
The Founder of Darkshot Studios, an indie game studio and the curator of the Houston Game Dev Meetup.
Estevan Aviles, a native Austinite and life-long gamer, serves as a Festival Programming Specialist for the SXSW Gaming Festival. Responsible for all of the "fun" things that take place during SXSW Gaming, such as organized play, cosplay, panels, and parties, Estevan leverages his extensive experience in gaming alongside the explosive creativity of SXSW to create one of the most unique gaming festivals in the country. He also contributes extensively to the broader gaming community through several local and international initiatives which help to spread awareness and engagement for the gaming industry as a whole.
J. Michael Bennett, M.D., is one of the most highly respected orthopedic surgeons serving Sugar Land, Katy, and the Houston area. He is board certified in orthopedic surgery and fellowship trained in sports medicine. He uses the most advanced medical technology and the least invasive procedures possible. He's been selected as a Texas Super Doctor® for several years. His experience in treating a large number of cases in sports medicine helped earn him the distinguished CAQ Certification in Sports Medicine.
Medical Device Innovation Lead at Texas Medical Center. As a clinician, engineer, and designer, Dr. Black speaks a multitude of technical languages that allows him to serve as a liaison and facilitator in the demanding medical device development cycle.
AT&T project manager for high profile healthcare innovation projects involving a collaborative, multifaceted work team to create new healthcare solutions; strategic market research and content management for dedicated global telehealth group.
Dave Crawley is a certified innovation professional (Innovation Engineering) and published senior executive for brand creation, management, corporate intelligence, marketing, new product development, and reputational risk.
Alfred Poor, PhD, is a health tech futurist and the founding Editor of Health Tech Insider, a website and newsletter that covers wearable and mobile devices for health and medical applications, along with supporting technologies. A professional speaker and writer with an international reputation, he speaks at digital health events at CES and was the keynote speaker and Honorary Program Chair for The Digital Health Show in Melbourne, Australia. He sees gamification as a powerful means to increase patient engagement and to deliver effective treatment for a wide range of diseases and conditions.
Manager of WorkSpaces at Health CoLab at Dell Medical School at the University of Texas at Austin, she promotes and fosters research and innovation through engagement of stakeholders and building a supportive and collaborative environment for innovators and entrepreneurs.
An advisor at TMCx and CEO and CTO at Doctor My Doctor. A strategic problem solver, innovator and serial entrepreneur, John is the prior CEOof GameWorld.com (Motorola & VC backed). Created & marketed 4 top 10 games on AT&T, Sprint Best App winner. Former NASA JPL Visualization Project Manager.
Associate Dean for Academic Affairs at UTHealth School of Biomedical Informatics. Susan is an experienced academic administrator and health informatics professional with a demonstrated history of innovation in the higher education industry. Strong informatics professional skilled in Data Management, Analytical, EHR, Healthcare Management, Healthcare, and Clinical Decision Support.
As an advance couch for the SXSW Accelerator: Impact Pediatirc Health; Advisor for TMCx, and as the former Director of Life Sciences Acceleration Program at the Houston Technology Center, Deb brings a vest experience that blends both medical innovation and business savvy.
Accomplished physician, hospital and business executive, USAF flight surgeon and former NASA flightsurgeon, who applies broad clinical knowledge, operational relevance and healthcare informationtechnology experience to leadership, consulting, innovation and advocacy roles.
Texas based, decorated army vet (Top Secret - SCI Clearance) turned marketing consultant and producer of esports events in the USA. Esports and marketing consultant for major events and festivals exceeding 30,000 attendees. Esports and block chain promoter.
Founder and director of the LIVE Lab in the Department of Visualization at Texas A&M University; CEO of Triseum, an educational game studio; and advisory board member at the National Academy of Science.
Research Assistant Professor at University of Houston; has led numerous serious game development projects for healthcare, government and various industries; has guided student led teams to win Microsoft Imagine Cup competition twice and to the US finals six times.
TMC Innovation Institute programs provide startup companies with shared workspace, a curriculum tailored to the needs of health care entrepreneurs and the guidance of more than 200 advisors from the front lines of the industry. Companies have access to the world’s largest medical complex, all without membership fees or equity sharing.
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